1.0 Introduction
Board Game, also translated as table games. Referred to as BG, or "board games." Table games originated in Germany has been popular in Europe and America for decades. Broadly speaking, the "board game" includes well known chess, poker, mahjong and other traditional chess game; while in the professional game industry, "board game" refers specifically to the incoming U.S. and Europe have a specific theme and specialty props new interactive game. The most well-known representatives of these games are: Monopoly and who are undercover game, with table games history and development of human civilization from the desktop after the game. In a large number of historical documents, archaeological remains have been found evidence of the existence of table games, it can be said that even in many ancient writings have appeared in the prehistoric civilization table games. The most immediate example is the tomb of Egyptian pharaoh in MERKNERA we found SENET this far considered to be the oldest board game. 5th century BC, Chinese Warring States period also appear chess board game. Everything to play in or on the desktop on a common platform games, mahjong, poker and other table games are within the scope of. (LiYu, 2012)

Figure 1: People Play Game Board
I have designed and make board game "Who is undercover" is a very interesting and popular in China Bipin language expression ability, knowledge and imagination games.
1.1 Problem Statement
Design and make Table Games(Who is undercover)significance
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Table Games(Who is undercover) impact on people's lives
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1.2 Objective
1.3 Game Board Project And Process
1.3.1-Idea
1.3.1-Idea
Ø School Clubs
In some colleges and universities have been a board game community, neighborhood or school can ask about, perhaps around you there is such a group, and this community is generally self-activity, so are free.
Ø Make More Friends
Through the board game, you can meet new friends, share board game skills to learn from each other,and try to play a new board game.
Ø Free Time Entertainment
Student learning pressure, as college students should rest, class time to seriously study, free time to play board game can either break you can also exercise their brains; on the other hand you can meet new friends. The most important board game is free.
According to the above mentioned, I have designed a simple and fun board game-"Who is undercover"
1.3.2-Game Board
Board game is very simple , it only needs some game accessories, a rule book , a large table , a number of people playing together ; table games is not simple , a good game , it needs to interact with people, you need brains .Board games have the kinds of categories,There are simple to infants and young children to play, and complex needs of many rounds of war board game.
I Designed Board Game (Who Is Undercover)
Players are divided into Judge (the title), with undercover and others (collectively civilians). Game title civilians and undercover just to distinguish between two different games identity, there is no special meaning.
Players: 7-12 players, two undercover
Rules Of The Game: the presence of seven people in five people got the same one word, and the remaining two to get another word associated with it. Each round only got to say a word to describe their words (not directly say that word), and not let the undercover discovery, but also to compatriots implied. Description of each round is completed, seven people vote for the man suspected of being undercover, who have the most votes out as much two people, then, to be determined (that is reserved). If undercover hang on until the last one (Regardless of whether one or two), the undercover win, on the contrary, the large forces to win.
Principles Of The Topic
A. Not the game's players can not understand the words
B. The two words can not contain each other, such as furniture and tables.
C. Out of the two words to the same part of speech, that the same verb, noun or adjective.
D. The wording of the two terms can not be the same word.
1.3.3Process
8 or 6 people in the game as an example
1) The presence of 8 people 7 people got the same words, and the remaining one person to get another word associated with it. Then do not know each other civilians and the identity of the undercover did not know he was undercover.
2) Sentence description of each person got their own words, it is best not to be too obvious, neither let undercover to detect, but also to partner with implied.
3) Describes each round is completed, all the people to vote for suspected undercover candidates who received the most votes out. If undercover out, the game is over. If the undercover not out, the game continues. They are subject to the same number of votes, and then enter the PK; we then cast out from the two middle one.
4) If an undercover hang on until the last round (when three people left field), the undercover win, on the contrary, the civilian victory. Note: undercover and civilians must describe their cards in hand, if you guessed vocabulary undercover civilians, then if the undercover description and civilians words have in common so OK; not try to conceal his identity with undercover agents say do not take the word edge then
Game Experience
Try to choose more common words. Such as dry-cleaning and drying machines, cameras and video cameras, lighters and cigarette lighter and so on. But also have a certain degree of distinction, or will result in a dead end because too similar (ie everyone blind to vote or not to vote). When everyone got the word, need to quickly confirm whether he is undercover. If you are undercover, ordinary people to guess the word, tell a similar word, so to confuse, to ensure viability. If ordinary people, we can not say that ambiguity can not say very clearly, that allow companion can recognize, so undercover guess.
Different Number Of Players Civilians And Undercover Configured As Follows
The Total Number Of
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The Number Of Civilians
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Undercover Number
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6
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4
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2
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7
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5
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2
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8
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6
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2
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9
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7
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2
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10
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7
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3
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11
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8
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3
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1.4 Outcomes

Figure 2: Lei game board packaging
This picture show Board Game (Who is undercover) packing boxes, cardboard material, with a warm pink color appears. The logo use my family name "LEI" the unique nature of the product.

Figure 3: The card
This picture show Board Game (Who is undercover) inside the package is a cloth bag, easy to carry and protect the game card.

Figure 4: God card
This picture show Board Game (Who is undercover) game card, positive written the game words, a negative is the same logo-"LEI", the figure "God" is the word of one. A total of 10 game cards.

Figure 5: The Instruction
This picture show Board Game (Who is undercover) game instructions printed on the inside of the box, this design is to allow players to play the game according to the instructions convenient.

Figure 6: Lei Game Board Packaging
This picture show Board Game (Who is undercover) There are mainly composed of two parts, one is the outer box, and the other is a game card. The main production materials are environmentally friendly cardboard. Color aspects, pink with red are warm colors make people happy. Design costs are not very high, about 10RM each. The whole design took two weeks to complete.
1.5 Conclusion
Board game popular in Europe and America over thirty years, has been a popular community social events, everyone in the game will be friends, friends. In Europe, board games and books have become the same publication, covering many aspects of the war, trade, culture, art, urban construction, and history. In a variety of themes, game rules and regulations rounds, change have been more than more than 3000 kinds of games.
I have designed and make board game "Who is undercover" .The game is definitely for all ages, healthy activities, this game is "learn difficult to master" board game. Reasons to become a big winner of the game, you have to be quick mind. In addition to looking for the winning methods, many times you want to make the right decisions at the right time. This aspect can inspire people just logical thinking ability and judgment. I called desktop game is social gaming, because each player needs to communicate with other players in the game, good negotiation skills are equally important whether in a game or real life. We can through the game, to exercise their ability to speak and communicate with people skills.
In the design process, I met a lot of thorny issues, such as the color of choice on the issue of cards, I use red and pink mix is to improve the player's mood. On the other hand, I use my own name in the back of the card in order to highlight the uniqueness of the card. I think the design is carried out in a planned technical objective of creative activities. Design task is not just for living and business services, but also with artistic creation.
References
Ø LiYu&ZhangLili(2012): “Introduction board game”,Informations from <http://blog.sina.com.cn/s/blog_733fa3b50100ui79.html>
Ø Piccione, Peter A. (July–August 1980). "In Search of the Meaning of Senet". Archaeology: 55–58. Retrieved 2008-06-23.
Ø "World's Oldest Backgammon Discovered In Burnt City". Payvand News. December 4, 2004. Retrieved 2010-05-07.
Ø Schädler, Dunn-Vaturi, Ulrich, Anne-Elizabeth. "BOARD GAMES in pre-Islamic Persia". Encyclopædia Iranica. Retrieved 2010-05-07.
Ø Brumbaugh, Robert S. (1975). "The Knossos Game Board". American Journal of Archaeology
Appendix
A board game is a game that involves counters or pieces moved or placed on a pre-marked surface or "board", according to a set of rules. Games can be based on pure strategy, chance (e.g. rolling dice), or a mixture of the two, and usually have a goal that a player aims to achieve. Early board games represented a battle between two armies, and most current board games are still based on defeating opposing players in terms of counters, winning position, or accrual of points (often expressed as in-game currency).
There are many different types and styles of board games. Their representation of real-life situations can range from having no inherent theme (e.g. checkers), to having a specific theme and narrative (e.g. Cluedo). Rules can range from the very simple (e.g. Tic-tac-toe) to those describing a game universe in great detail (e.g. Dungeons & Dragons) – although most of the latter are role-playing games where the board is secondary to the game, serving to help visualize the game scenario.
The amount of time required to learn to play or master a game varies greatly from game to game. Learning time does not necessarily correlate with the number or complexity of rules; some games having profound strategies (e.g. chess or Go) possess relatively simple rulesets.
Ancient Board Games
Board games have been played in most cultures and societies throughout history. A number of important historical sites, artifacts, and documents shed light on early board games such as:
² Jiroft civilization gameboards
² Senet, found in Predynastic and First Dynasty burials of Egypt, c. 3500 BC and 3100 BC respectively;the oldest board game known to have existed, Senet was pictured in a fresco found in Merknera's tomb (3300–2700 BC)
² Mehen, another ancient board game from Predynastic Egypt
² Go, an ancient board game originating in China
² Patolli, a board game originating in Mesoamerica played by the ancient Aztec
² Royal Game of Ur, the Royal Tombs of Ur contain this game, among others
² Buddha games list, the earliest known list of games
² Pachisi and Chaupar, ancient board games of India
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